local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133104197
L1_1 = {}
L2_1 = {}
L2_1.config_id = 197001
L2_1.monster_id = 28050102
L3_1 = {}
L3_1.x = 436.466
L3_1.y = 196.563
L3_1.z = 749.538
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169"
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 197002
L3_1.monster_id = 28010302
L4_1 = {}
L4_1.x = 429.465
L4_1.y = 200.01
L4_1.z = 517.578
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 197003
L4_1.monster_id = 28010302
L5_1 = {}
L5_1.x = 432.851
L5_1.y = 200.0
L5_1.z = 530.794
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 305.9
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 197004
L5_1.monster_id = 28040102
L6_1 = {}
L6_1.x = 385.075
L6_1.y = 217.676
L6_1.z = 726.423
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.drop_tag = "\230\176\180\230\151\143"
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 197005
L6_1.monster_id = 28040102
L7_1 = {}
L7_1.x = 384.575
L7_1.y = 217.64
L7_1.z = 725.596
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 275.979
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 19
L6_1.drop_tag = "\230\176\180\230\151\143"
L6_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 197001
L5_1 = 197002
L6_1 = 197003
L7_1 = 197004
L8_1 = 197005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
